#!/bin/bash # Unraid Network Configuration Script # This script configures game server routing through Tailscale # Color codes for output RED='\033[0;31m' GREEN='\033[0;32m' YELLOW='\033[1;33m' NC='\033[0m' # Configuration variables TAILSCALE_INTERFACE="tailscale1" WAN_INTERFACE="br0" VPS_IP="YOUR_VPS_IP" # Replace with your Dallas VPS public IP GAME_SUBNET="172.17.0.0/16" # docker0 network # Function to check if script is run as root check_root() { if [ "$EUID" -ne 0 ]; then echo -e "${RED}Error: This script must be run as root${NC}" exit 1 fi } # Function to check if Tailscale is installed check_tailscale() { if ! command -v tailscale &> /dev/null; then echo -e "${RED}Error: Tailscale is not installed${NC}" exit 1 fi } # Function to fix routing fix_routing() { echo -e "${YELLOW}Fixing routing table...${NC}" # Delete any conflicting default routes ip route del default 2>/dev/null ip route del 0.0.0.0/0 dev tailscale1 2>/dev/null ip route del 0.0.0.0/0 dev wg0 2>/dev/null # Get default gateway from br0 local DEFAULT_GATEWAY=$(ip route | grep br0 | grep default | awk '{print $3}') # Set up main routing ip route add default via $DEFAULT_GATEWAY dev br0 # Add specific route only for game traffic to VPS through Tailscale ip route add $VPS_IP via $(ip route | grep tailscale1 | awk '{print $1}') dev tailscale1 # Ensure WireGuard routes are preserved if ip link show wg0 >/dev/null 2>&1; then # Get WireGuard IP and add its routes back local WG_IP=$(ip -4 addr show wg0 | grep -oP '(?<=inet\s)\d+(\.\d+){3}') if [ ! -z "$WG_IP" ]; then ip route add $WG_IP dev wg0 scope link fi fi # Save the routing configuration echo "#!/bin/bash" > /boot/config/routing.sh echo "ip route del default 2>/dev/null" >> /boot/config/routing.sh echo "ip route del 0.0.0.0/0 dev tailscale1 2>/dev/null" >> /boot/config/routing.sh echo "ip route del 0.0.0.0/0 dev wg0 2>/dev/null" >> /boot/config/routing.sh echo "ip route add default via $DEFAULT_GATEWAY dev br0" >> /boot/config/routing.sh echo "ip route add $VPS_IP via \$(ip route | grep tailscale1 | awk '{print \$1}') dev tailscale1" >> /boot/config/routing.sh if [ ! -z "$WG_IP" ]; then echo "ip route add $WG_IP dev wg0 scope link" >> /boot/config/routing.sh fi chmod +x /boot/config/routing.sh echo -e "${GREEN}Routing table fixed successfully${NC}" } # Function to configure iptables configure_iptables() { echo -e "${YELLOW}Configuring iptables rules...${NC}" # Clear existing rules iptables -F iptables -t nat -F # Set default policies iptables -P INPUT ACCEPT iptables -P FORWARD ACCEPT iptables -P OUTPUT ACCEPT # Allow established connections iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT # UDP Ports for game servers for port in 8766 8767 16261 19132; do iptables -A INPUT -p udp --dport $port -j ACCEPT iptables -A FORWARD -p udp --dport $port -j ACCEPT done # TCP Port ranges for game servers iptables -A INPUT -p tcp -m multiport --dports 16262,27015:27050,25500:25600 -j ACCEPT iptables -A FORWARD -p tcp -m multiport --dports 16262,27015:27050,25500:25600 -j ACCEPT # Route game subnet traffic through Tailscale iptables -t nat -A POSTROUTING -s $GAME_SUBNET -d $VPS_IP -o $TAILSCALE_INTERFACE -j MASQUERADE # Allow other Docker traffic through br0 iptables -t nat -A POSTROUTING -o $WAN_INTERFACE -j MASQUERADE echo -e "${GREEN}iptables rules configured successfully${NC}" } # Function to make settings persistent make_persistent() { echo -e "${YELLOW}Making settings persistent...${NC}" # Save iptables rules mkdir -p /boot/config/iptables iptables-save > /boot/config/iptables/rules.v4 # Create restore script echo "#!/bin/bash" > /boot/config/iptables/restore.sh echo "iptables-restore < /boot/config/iptables/rules.v4" >> /boot/config/iptables/restore.sh chmod +x /boot/config/iptables/restore.sh # Add to go script if not already present if ! grep -q "/boot/config/routing.sh" /boot/config/go; then echo "/boot/config/routing.sh" >> /boot/config/go fi if ! grep -q "/boot/config/iptables/restore.sh" /boot/config/go; then echo "/boot/config/iptables/restore.sh" >> /boot/config/go fi echo -e "${GREEN}Settings made persistent${NC}" } # Main execution main() { echo -e "${YELLOW}Starting Unraid network configuration...${NC}" check_root check_tailscale fix_routing configure_iptables make_persistent echo -e "${GREEN}Network configuration completed successfully${NC}" echo -e "${YELLOW}Please test your docker containers and game server connectivity${NC}" } # Run main function main exit 0